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a64l(3)                                                         a64l(3)

  a64l()

  NAME

    a64l(), l64a() - convert between a 32-bit integer and radix-64 ASCII

  SYNOPSIS

    #include 

    long a64l (const char *s)
    char l64a (long value)

  DESCRIPTION

    The a64l(3) and l64a(3) calls convert numbers between 32-bit integer
    format and the radix-64 ASCII notation. In radix-64, a 32-bit integer can
    be represented by up to six characters, and each character represents a
    digit. (On INTERIX, a long is 32 bits; on systems where a long is more
    than 32 bits, these calls only deal with the low order 32 bits of the
    number.) call.

    The s argument to a64l(3) is an ASCII string, where the first digit is the
    least significant. The characters represent digits as follows:
    Character(s)     Digits

    .                0

    /                1

    0-9              2-11

    A-Z              12-37

    a-z              38-63

    If s is longer than six characters, a64l(3) only uses the first six; if
    the first six characters contain a NUL character, only the characters
    before the NUL are used.

    The l64a(3) function takes a long argument and returns a pointer to the
    corresponding radix-64 representation.

  RETURN VALUES

    The a64l(3) call returns a long value. If s is an empty string, a64l(3)
    returns 0L. If s is NULL, a64l(3) returns -1L and sets errno to indicate
    the error.

    The l64a(3) call returns a pointer to a static buffer that contains the
    radix-64 representation. If value is 0L, l64a(3) returns an empty string.
    If value is negative, l64a(3) returns NULL and sets errno to indicate the
    error.

  ERRORS

    The a64l(3) and l64a(3) calls can fail for the following reasons:

    [EINVAL]
        The string s was a NULL pointer, or the value of value was negative.

  SEE ALSO

    strtoul(3)

  USAGE NOTES

    The a64l function is thread safe. The l64a function is not thread safe.

    None of these functions are async-signal safe.


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